The continuation of development and transition to the new engine
So, it's been a long while, and i was working on the game on a new engine. Why? Well, the Pre-alpha version of the game was on Unity engine, head company of which wanted to make a really bad decidion, so most gamedevs moved to other engines. And though Unity head company backed down on their decidion, they couldn't return the trust of the userbase, therefore i think Unity won't last for long or, most likely, just won't be evolving much.
So i decided that it was better for me to learn another engine. Of course, there are other reasons for that, like me not using the Unity asset store, a big part of my code being unoptimized or in need to be rewrote for new features, and just not the best learning attitude when i studied Unity. Anyway, the game is bieng remade on Godot engine, i transferred almost all of the stuff that will stay the same as in Pre-alpha and started working on new features! The game is not playable yet, but when it will be i'll make a sneak peak.
Get Math hunt
Math hunt
Makes the math fun!
Status | In development |
Author | ewood600 |
Tags | 2D, Local multiplayer, Roguelike, Text based |
Languages | English, Russian |
More posts
- Minor bugfixJan 23, 2024
- Math hunt pre-alpha 1.1 is out!Nov 01, 2023
- Plans for the future and why this game came out unplayable (it is playable now)Oct 03, 2023
- Hotfix 1.0.2Oct 03, 2023
- HotfixOct 02, 2023
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